Fable: Announcement Trailer
There isn't much I can say about Fable until it is released, but...
I was a Senior Quest Designer on Fable for two and a half years. During my time there, I was heavily involved with the design of our quests. This includes everything from the initial paper design, to refining these ideas with narrative and gameplay.
I also took on the responsibility of identifying improvements in our game engine and development tools. I worked with engineering to improve our pipelines and processes, which was necessary to develop the game effectively.